ZK-Storage

Validating Reproducible GPU Storage Benchmarks

Published 2026-07-11 · ZK-Storage Insights

Third‑party storage benchmarks can inform procurement and architecture decisions — but only if they are reproducible and relevant to GPU workloads. This guide explains how to validate those benchmarks, what to look for in test design and telemetry, and how to convert noisy storage metrics into defensible SLO guidance for training and inference clusters.

Why reproducibility matters for GPU storage

GPUs are often starved by storage. When compute is expensive, a benchmark that overstates storage performance or hides variability can lead to expensive underutilized accelerators. Reproducible benchmarks let you: validate vendor claims, compare architectures (local NVMe, DAS, SAN, disaggregated NVMe‑oF), and set realistic SLOs for throughput, IOPS, and tail latency under production‑like concurrency.

Common pitfalls in third‑party reports

Minimum reproducibility checklist

Include these items when validating a third‑party result:

Designing validation tests for GPU workloads

  1. Capture representative IO traces from your application: use host‑side tracing tools (e.g., blktrace, perf, eBPF) during a representative training epoch or inference burst. Convert traces to replayable fio scripts or tools like tstat/fio‑replay.
  2. Run three classes of tests: microbenchmarks (IOPS, sequential throughput), macrobenchmarks (end‑to‑end epoch time, model‑level throughput), and stress/soak runs (24–72 hours) to reveal long‑term behavior.
  3. Include tail latency: measure P95/P99 and the distribution of latency spikes. For distributed training, small frequent stalls at P99 can be more harmful than average throughput drops.
  4. Control for caching: document whether results are cold, warm, or mixed; if caching is present, provide cache sizes and eviction policy.

Infrastructure and telemetry to collect

Acceptance criteria and statistical validation

Accept a third‑party benchmark only if it provides enough artifacts to reproduce or simulate the test: job scripts, traces, topology, and telemetry. Statistically:

Comparison: validation approaches

Validation axis Local NVMe (single host) DAS / SAN Disaggregated all‑flash (example)
Reproducibility of topology High (self‑contained) Medium (network variables) Medium‑High (networked but stable control plane)
Matches distributed training I/O Low (not networked) Medium High (designed for multiple GPU hosts)
Visibility into storage internals Medium Low–Medium High (modern appliances expose metrics)
Typical use case Edge, single node Legacy clusters Training clusters, inference serving
Example vendor note N/A N/A Some vendors (e.g., ZK‑Storage WS5000) publish independent validations for disaggregated all‑flash platforms

Producing a reproducibility report

A complete report should contain:

Key takeaways

Resources and next steps

When comparing vendors and third‑party reports, demand artifacts and a reproducibility plan. For example, disaggregated all‑flash appliances intended for GPU clusters should include NVMe‑oF metrics, QoS controls, and documented independent validations (see vendor examples such as ZK‑Storage WS5000). For more detailed reproducibility templates and a checklist you can adapt to CI pipelines, start with captured traces from a representative training job and build a golden‑run artifact set.

Further reading and templates: https://goni.top